Outside the Player's Handbook, there are provisions to change a player character's alignment e.g. Even spells that seem to reference alignment, like "Protect from Good and Evil" instead protect from certain creature types rather than certain alignments! So Arborea (CG) or Limbo (CN) for the Blood Hunter.Īlignment plays barely any role in DnD 5e rulesĬompared to DnD editions before 4e, DnD 5e hardly has alignment as a mechanic - it comes into play in very few, specific places (such as in certain rare monster abilities or sentient magical items). If not, they go to the plane that corresponds with their alignment. When a character dies, they go to the plane of the deity they worship if applicable. In some cases, only characters of the same alignment of the artifact are able to attune with it. Talisman of Pure Good/Ultimate Evil DMG, 207 I won't give a description of it, but I will provide the page number to see for yourself. There are very few mechanical effects of an alignment change, but here are all that I can find. What are the affects of an alignment change? That being said, as the DM, you could suggest an alignment change, or advise them that they are playing more CG than CN (once you know their intentions). It's a starting point, but elements such as flaws and bonds paint a much more detailed picture of a character's identity.įrom this we can conclude that alignment is not rigid and can be changed, but that this change should be the choice of the PC, not the DM since they have the free will to make that moral choice. Humans, dwarves, elves, and other humanoid races can choose whether to follow the paths of good or evil, law or chaos.Īnd explains that the good deities who created such races intentionally gave them free will.Īn article of Unearthed Arcana from 2015 called Variant Rules also explains thatĪlignment is meant to serve only as a quick summary of a character, not a rigid definitions. On PHB page 122, there is a small section on alignment that saysįor many thinking creatures, alignment is a moral choice. Is it left intentionally up to the DM/players? Switching from one end of the spectrum to another is a much larger change than switching from neutral to good. This card is intended for huge changes in play style that majorly affect the game. In the Blood Hunter's case, CN would become LN. Your mind suffers a wrenching alteration, causing your alignment to change. The Deck of Many Things (DMG, 162) Balance card says There is only one piece of information specifically regarding alignment change in D&D 5e
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